The Marmelade explains it's slow-motion filming process

Cam­era tech­niques are VFX, too, I say! In this video full of beau­ti­ful slow-motion foot­age new spe­cial­ist stu­dio “The Marme­lade” explains how they approach the nar­row field of high-end product cine­ma­to­graphy. It’s really some­thing to behold and quite insightful.

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Animated sculpting for perfect body animations

This video is really hard to describe. It’s a good demon­stra­tion how LBrush can enable artists to add this little bit of extra real­ism to organic anim­a­tions that can hardly be achieved with sim­u­la­tion. It’s really quite the thing.

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The slow-motion shots of Dredd 3D

Prime Focus keeps releas­ing insight­ful videos about their work on “Dredd 3D”. In this install­ment VFX TD John Thum details how the film’s super slow-motion ste­reo 3D sequences were con­struc­ted. It’s really more of an inter­view, but abso­lutely worth watching.

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Gustav Hoegen Animatronics showreel

This showreel is the creepi­est thing I’ve seen in a long time. Gustav Hoe­gen is one of the few remain­ing Animat­ron­ics spe­cial­ists, and boy has this tech­no­logy come a long way. You’ll see some famil­iar char­ac­ters here and be sur­prised that they were real phys­ical objects and not CGI. They are so refined you could just do a movie with the under­ly­ing robot­ics and it would look stunning.

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Kon-Tiki VFX breakdowns

In the sum­mer 2011 ILP cre­ated this massive VFX sequence for the upcom­ing Nor­we­gian fea­ture film “Kon-Tiki” dir­ec­ted by Joachim Roen­ning and Espen Sand­berg. These break­downs are impress­ive, espe­cially com­ing from a Nor­we­gian stu­dio. Thanks to all-digital work­flows and the com­m­od­iz­a­tion of power­ful VFX-tools there really are no more bound­ar­ies to great-looking CG-shots.

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The environments of

Check out these VFX break­downs of some of the envir­on­ments in “Dredd 3D” includ­ing com­ment­ary from Jon Thum, VFX Super­visor for the movie. I love how South Africa and Johan­nes­burg were chosen as loc­a­tions for “vari­ous reas­ons”. If I had to take a guess I’d say “budget” might have been the main reason, but the over­all dysto­pian look of south african cit­ies was prob­ably also a wel­come back­drop for the VFX artists.

(via The Daily and fxguide)

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Previsualization for X-Men: First Class

Did I recently say I’d like to see more pre­visu­al­iz­a­tion videos? There’s one more, and I find it even more inter­est­ing than the one from Pro­meth­eus. In this PIP-comparison between the pre­viz and the final scenes of X-Men: First Class one can really see how close the two ver­sions are. Noth­ing is left to chance in VFX-heavy production.

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Going down

I just recently watched “The Road” for the first time and it was as depress­ing as every­one said it would be. I really loved it. And it imme­di­ately made me won­der how the apo­ca­lyptic scenery had been achieved. A bit of search­ing revealed this nice break­down reel by DIVE Visual Effects. Much of the things I already sus­pec­ted, but there are some real sur­prises in there, too.

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Subtle VFX for

Lanczos cre­ated some won­der­fully subtle VFX for the short-film “Keep Dan­cing” by the Arts Coun­cil Eng­land. You should def­in­itely also watch the fin­ished film here. You might even con­sider wath­cing the ori­ginal first and try to guess what VFX are in it before you enjoy the breakdown.

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Previz for Prometheus

22
Oct
2012

Previz for Prometheus

Rid­ley Scott’s Pro­meth­eus will stay with us for a while, it’s one of the most VFX-heavy films in recent years after all. And here’s some­thing we don’t get to see often enough: a side-by-side (or rather picture-in-picture) com­par­ison of the pre­visu­al­iz­a­tion with the fin­ished scenes. Pre­viz has got­ten incred­ibly soph­ist­ic­ated in recent years and CG-laden films are almost com­pletely pre­pro­duced in low-quality anim­a­tion form before the cam­eras even start rolling. I really wish we’d see more of these.

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