We don’t usu­ally asso­ci­ate Cinema 4D with really amaz­ing VFX. But Justin Bates makes a good job of show­ing the software’s full poten­tial. His test of under­wa­ter bubbles looks incred­ibly real­istic and I don’t think I’ve seen this done before in a prosumer 3D suite.

1 comment
  1. 11 Sep 12 at 23:54

    Ok , so how did he do it? Dynam­ics and metaballs?

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