In the world of professional 3D some tools just refuse to die. These days there are so many options to produce high-fidelity CGI animations one might wonder why some of the older (or ‘classic’) packages, like Softimage, are still around. But when you take a deeper look at some of the infrastructure around these programs, you get an idea why artists refuse to let them go. Eric Mootz writes plugins exclusively for Softimage that are so powerful they might justify getting the base program just to be able to use them. Take a look at his emPolygonizer for example. There might be similar solutions for other 3d-suites, but I wonder if they are as full featured and elegant.